Just a small update that removes some ghost props and levitating stuff while also improving quality of life stuff
- ramps in train room are more inline with one another
- fixed some buggy textures
- catwalk made smaller to make it easier to splash
Will probably be my final update for now till i get some play testing done
Finally added proper lighting, and some inaccessible skybox elements have been added to the map. A few Z-fighting textures have been removed.
Pretty much an update that almost completely changes everything about the old version of my map. Skybox is still jank, ambient lighting is pretty meh but the map is playable for the most part
fixed symmetry of textures, added more team coloured textures to parts of the map (mainly lobby and last)
compiled custom textures with the map.