fixed clipping for boxes at mid
Big texture update, lots of aesthetic changes to lobby. Lobby floor raised, more high ground on second
z fighting fix, barrel removed
feel like changes in a6c warranted an update to a7. This update should fix missing textures
new stairwell to lobby, ledge changed, added prop trains (thanks dev/zero!) and some other stuff
fixed broken blu points, jurf player clippings and missing textures.
fixed blu shipping doorway, forgot to compile textures with map
Did a lot to last and mid, some changes to batts on second
Added player clippings to a lot of the map fixed some buggy textures fixed symmetry
name says it all...