I am investigating why RED keeps squandering the chances I give them.
I think personally RED should stop complaining if they lose a point they were barely even trying to defend, but maybe that's just me.
It's kind of like how you see dustbowl points roll, but only if RED is terrible to the point where you question if they're even trying.
-RED now has a 7 second respawn wave time to defend B (was 9)
-BLU now only gets 60 seconds of round time if they cap A within 120 seconds of the round starting
-Removed a health and ammo pack near BLU spawn
-BLU spawn is now textured blue and has "resupply" signs
-Added windows so RED players on both "lanes" outside BLU spawn can see how BLU can walk right past their so-called "hold"
-These changes should hopefully discourage RED from trying to hold right outside BLU spawn