cp_fragment

Past 72hr Jam Entry cp_fragment _a2

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Past 72hr Jam Entry cp_fragment _a2

A single-stage, 2-point A/D map made in about 5 hours.

A very rushed A/D map made to catch the very end of the 2022 72hr jam.
@Sarexicus helped. Thanks!
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Author
Tiftid
Downloads
616
Views
766
First release
Last update
Category
Previous 72hr Entries

More downloads from Tiftid

Latest updates

  1. A2 - This would be A1F but people would be unfairly biased towards it if so

    -RED now has a 7 second respawn wave time to defend A (was 9) -RED seemed to only just not get back to A fast enough to have a backward hold after they lost their forward hold. This should help. -RED now has an 8 second respawn wave time to...
  2. A1E - "Teams were balanced every time I played"

    I am investigating why RED keeps squandering the chances I give them. I think personally RED should stop complaining if they lose a point they were barely even trying to defend, but maybe that's just me. It's kind of like how you see dustbowl...
  3. A1D - Making B not CBT anymore was a mistake, surprisingly enough

    -Reverted the change where I moved RED's spawn 256 units back from B -Didn't revert the change where I put a tank in between RED's lower spawn door and the point -Fought a case of feetshot combat on A -Incorporated textureshadows