Opened up access to the top of the helipad at B
Tweaked the area in front of blue forward spawn.
Added a forward spawn for blue Replaced some custom assets with ones of my own/brushwork
Removed pretty much all Yeti Park references. Fixed some minor bugs. Added func_rotating to radar dish at B.
Fixed all reported bugs from last version. Fixed exterior soundscapes missing sound positions for bird noises.
Added an elevated rock platform between 2 entrances to B, accessible from hangar building balcony. Added a rock divider between helipad and rock spire between entrances.
Stuff changed (I dont remember honestly what i changed lol).
Removed the dropdown in checkerboard shack on B. Added a doorway from the interior of the checkerboard shack to the elevated platform next to it. Added a window overlooking the point. Added a medium healthkit on the BLU side of the hangar building. Added a small healthkit to the interior of the large red building at A. Opened up the other half of the hole over A so one can walk through the whole thing. Added lamps to the interior of the construction shed.
Added an elevated platform at B. Added a structure at B cutting sightlines across area. Removed gantry crane over B. Removed one-way door from tunnel exit at B. Increased fade distance of tall windows in the hangar building.
Added a rock formation with high ground in A-B yard as a better anchor point for BLU. Added a gantry crane with a container over B point to cut sightlines around the point. Added an extra fence as cover for mine tunnel flank to B. Added a one-way door to the tunnel exit.