whats new?
minor visual adjustments
added extra beams to fences on last to clearly mark where the chickenwire ends
turned off shadows on urban_shredder props
- these were causing the shadow mist bug on low shadow detail settings
removed some...
whats new?
more detailing
added cubemaps
adjusted environment lighting
forgot the other stuff as usual
getting close to workshop release quality now!
thanks to all the playtesters!
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