Includes the changes from A3, which was horribly broken.
- Spawn times have been lowered from 10 across the map to:
- B 3/R 5 on A
- B 3/R 6 on B
- B 5/R 5 on C
- Red instantly respawns when points are capped
- This applies to A and B
- This does not apply to C
- Removed some cover for Red at A
- Added a fence to A to reduce airblasting off the mountain
- Health/Ammo changes across the map
- New flank for Blu at Final
- New ramp for Red near final to access high ground without backtracking to do a crouch jump
There's a chance this version is horribly broken as well.