Yeah, apologies. I know this is after the JAM ended, but I felt this bug that slipped through the cracks had to be addressed. This should make the gamemode a lot more functional now.

I got rid of the -30 seconds BLU gets due to a softlock if BLU caps when their timer is below 30 seconds. I didn't figure it'd go below the 0 threshold, and/or the OnFinished trigger for BLU winning wouldn't register. Well now I know, don't do that.