An allegory for office life
Made the map less bad
Slightly more health
No more gap in the cart
pl_berlebeck_b3 is my contest submission.
Changed payload cart model to neutral model.
Adjusted collisions for payload cart.
Removed two sets of resupply cabinets.
Increased size of grate door triggers.
Added balconies at mid.
Increased texture scale of OOB ground displacements.
Removed medium health around caps.
Added lights near health at mid.
Shorted respawn times
Added rudimentary 3D skybox
Fixed dead-ends near spawns
Reworked spawnrooms a bit
Made cart move slower
Added two small healthpacks under bridge
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