Took a lot of time on this update.
I realize that there are many aesthetically unfinished parts of this map, namely the out-of-play areas to the sides. Work on those areas will come in future...
- Continued artpass process
- Made minor changes to map geometry such as new doorway arches
- Restricted player access to an unnecessary area outside of spawn
- Replaced ground outside of spawn with displacement grass
- Fixed some incorrect textures
- Added env_cubemap entities