Near the final cp on well.
Though it isnt said as clear as i remembered.
Just listened to them all from GCFscape... didn't hear it
@acumen I'd move it if I could.
Near the final cp on well.
Though it isnt said as clear as i remembered.
Dont you remember the developer commentaries? The feet are supposed to be the darekest part of the player model.
I dunno where you're going YM, but I don't like that you're just "remaking" or "reskinning" the blutsauger, medigun, his backpack.
This is nothing new, nothing unique.
If you'd make a completely different but good looking model the chances of wining this contest would be waaaaaaay bigger. Just saying.
There aren't any details to guess yet, if I had details I wouldn't be making silhouettes.i think the main problem is, that most of your important areas are too blocky formed together, so we can't really discuss the details
Breakthrough moment when I learnt to skin - http://apocmakeshats.webs.com/index.htmon another note. what where your resources of doing this ingame replacement ? certain online tutorials - that i just am unable to track down ?
or just some trial/error marathon ? cause after you mentioned the clipping issues, I surely need to figure these out
also how to go with all the animations and stuff ? just name my replacement model "needle_replace.mdl" and everything else is into place ?
Its a shame I can't code different types of Ubercharge, or I would definately code one for your medigun. I can mess with stats to do with healing rate, Ubercharge rate, Overheal Decay ect. , so If you want anything done for either your syringe gun or your medigun just gimme a shout and I would happily do so.
I've got http://dl.dropbox.com/u/2126504/medic/function options.txt for when I think of fun function changes but I'm more concerned with how it looks.