Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.
So the trains don't crash into rocks.
You need more lights and this scene will come alive.
I think it could do with the vents instead of the screens, honestly. The screens look like they've just been plunked there; don't really fit imo.
^ What he said. Those screens look really odd when they arent in a big important central location.
Just dat spawn
Shouldn't Blue wear blue for fitting the idea of team recognition. If this still exist.
All will be revealed when or if I can learn to use blender at least somewhat competently
I think its probably a flag replacement for ctf or something.
too bad custom flag models are broken
bah, that was too easy wasnt it
That's really not that far inland.
The rock arch kinda covers it up, at least it seems like it.
Gentlemen, it would appear I have some competition when it comes to spawn detailing.
It's on. It's on like Donkey Kong.
I MAY make the vents higher.
its a stealth lighthouse
No one will see the lighthouse coming and *FLASH* everyone is blind.
Couple of placement suggestions, expressed in song -- er, image:
Also, lower those vents, they're supposed to be ankle height vents, not face height vents.
hacking vaguely at sandblast until something resembling a map appears
replacing the death pits with actual buildings you can do stuff in
and the new final point. if you can imagine upward's final point but a bit bigger, and instead of a huge pit in the middle, it has the tower from gravelpit/thunder mountain. i dont know how it plays yet, but the geometry has been maddening.
no lighting and yet the laser is somehow casting a shadow oh god what
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