the same style of metal just looks off..
I would totally agree with you just from seeing the hammer previews, but I think the same set of textures (the same metal walls, metal roof, wooden beams) is used all over the place in Badlands, Fastlane, and a bunch of other maps. We'll see if it still looks bizarre once I have it lit and in-game, and I'll change it if it needs to be fixed.
Now that I check, there are actually a ton of textures that need rotating/adjustment, thanks for reminding me.
The BLU spawn room, from the first few hours of detailing Manufactory:
--picz--
Detailing corrode already? You are a trooper.
Maybe I'm just playing too many of Icarus's a_<insert number here> maps