Well after making some deathmatch maps I thought I would give this another shot. So far I have done hours and hours of "behind the scenes" work tidying up this map.
I have done most of Chronos suggestions and many others that I heard during test playing and other feedback. I have fixed the lighting so the map shouldnt make your eyeballs explode into flames.
I have some screenshots of the visible work so far. This is all
without Vis and Rad because it takes a long time to fully compile this map.
First off I am adding a middle water works system. The same as "Well". This was supposed to be in the first version but I just had to get feedback so I released it without it.
Go in here:
Come out here:
This gives the general Idea of direction:
The ladder in the main room is gone. Replaced by a ramp and a sliding door. Only operable from the ramp side, so it works just as part of the catwalk when not opened.
I have raised the entire sewer system so you no longer need to swim through it. I also intend to add a little area similar to the area in the sewers of 2fort in the middle of the run.
This is a very early
WIP of the exit of the new sewer. Which I started a little while ago.
This is probably everything I will be doing before B2 unless people have good suggestions on what needs to be changed.
If you do have suggestions or comments you think I havent seen. Feel free to put them in this thread so I can do it before release.
Thanks.