- Aug 17, 2008
- 627
- 178
This map is my rendition of the old map I consider a classic from TFC, ksour. I named mine ksar because I don't think I'm worthy of making the 'official' ksour, and ksar is what you are redirected to if you look up ksour on wikipedia. This is far from done - I just want to know what you think so far.
http://forums.tf2maps.net/downloads.php?do=file&id=593
Known issues:
-No entities setup except a couple of lights, func_details, prop_statics, 1 cubemap, and blue spawns.
-There should be a wall dividing 'blue spawn point 1' and the 'last cap area.' I just haven't redone that wall yet, so its just a big open space.
- The few ladders I have aren't setup yet.
- I barely started to optimize because I keep changing things.
-No skybox, but that will probably done close to last.
-
-
-
-
-
-
-
-
-
-
-
-
-
At the end of this I realize I suck at taking screenshots, so you might just want to play it.
http://forums.tf2maps.net/downloads.php?do=file&id=593
Known issues:
-No entities setup except a couple of lights, func_details, prop_statics, 1 cubemap, and blue spawns.
-There should be a wall dividing 'blue spawn point 1' and the 'last cap area.' I just haven't redone that wall yet, so its just a big open space.
- The few ladders I have aren't setup yet.
- I barely started to optimize because I keep changing things.
-No skybox, but that will probably done close to last.

-

-

-

-

-

-

-

-

-

-

-

-

-
At the end of this I realize I suck at taking screenshots, so you might just want to play it.