Just did a pub, the map feels very close quarters friendly because of touch return. Instant cap return adds some interesting elements to the gameplay, like waiting for the intel to come to you for better attack advantages because it doesn't matter how far the intel is and also it means that there isn't a point where you shouldn't bother chasing. Even in your own base, there is a good chance of the flag being returned. Cap at flag is also great because it means that the flag carrier will sometimes have to make choices, do I hope my teammates get the enemy flag carrier while I wait at base or do I go for him myself? Overall I enjoyed it very much, and besides some previously mentioned playerclipping issues I didn't have many gripes. There is one awkward place. I'll edit this post with a pic later.