This was something I brought up during an imp yesterday. I was talking about a map I made last year for a 72 hour called cp_longshot. it didn't go well. It was going to be a 7cp map with a little attack/defend after a team caps the mid point. I ended up scrapping the idea and changing it to 5cp, but somehow I messed up the logic where it almost didn't matter what point you capped. Where am I going with this? well I want to revisit the idea, but make it into 3 separate sections. This is a rough image describing what I'm thinking of with this TC-esque map. Maybe 1:30 KOTH is a bit short, but considering it's just for deciding which team has to defend their territory it might work.