- Apr 3, 2018
- 114
- 3
I'm currently working on a new trade map and I have the problem that the vvis takes too long when compiling (~50 mins)
I've also noticed the map has a bigger file size than the other maps I've made.
I don't know what causes it and how to fix it. I've already used cheap water textures.
Here's the map download:
http://www.mediafire.com/file/p2so5svh8nb1d34/trade_island_a1__vvis_problem.zip/file
All "custom" models and textures there are from the tf2maps packs and from crash's mapping tutorial
It would be awesome if someone could check it out and find the problems I couldn't find. I've also checked the compile log.
And the map isn't even finished yet...
I've also noticed the map has a bigger file size than the other maps I've made.
I don't know what causes it and how to fix it. I've already used cheap water textures.
Here's the map download:
http://www.mediafire.com/file/p2so5svh8nb1d34/trade_island_a1__vvis_problem.zip/file
All "custom" models and textures there are from the tf2maps packs and from crash's mapping tutorial
It would be awesome if someone could check it out and find the problems I couldn't find. I've also checked the compile log.
And the map isn't even finished yet...