Yo yo. I'm trying to compile my map with HDR so I can do a nice flythrough of it in SFM, but VBCT always crashes when it attempts to compile with it enabled. It compiles the LDR version just fine, but then gives me a 'vrad.exe has stopped working' and forces me to quit it. Here's what my compile log gives: Any ideas how to fix it? Just to note, I have -StaticPropLighting, -StaticPropPolys and -textureshadows enabled in Advanced Compile Options.