Noticing a few props (such as the guard rails in Blu's spawn and the trees around the map) that are missing solidity. Just figured I'd let you know in case you weren't aware! Some of the trees being non-solid could have been intentional, but I wasn't sure. Could also be some other props around the map that aren't solid, so either way I just figured I'd let you know. If you need any specifics, give me a shout. Artpass is looking wonderful by the way.
-New lighting and no more dev textures
-Fixed a few sightlines
-Added another capture point between A and B
-Blocked off a few areas
-Added a couple routes