Viaduct Reduced to its Minimum

Discussion in 'Tutorials & Resources' started by Diva Dan, Mar 5, 2017.

  1. Diva Dan

    aa Diva Dan hello!

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    [​IMG]

    (Or how Asd would call it, back to b1)


    This thread includes a download to a VMF of viaduct but with everything unimportant to it's structure stripped away. This means detail props, gameplay logic (spawnroom are left in), and most func_Details are gone. The file comes with basic clipping that is a little rough around the edges and doesn't have any optimization. I figured I shouldn't go through the trouble when anyone using the VMF would be modifying it a lot anyways.

    Each teams side is signified by colored roofs near mid

    I hope people find this file useful for testing gameplay changes before taking on editing the final map!
     

    Attached Files:

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  2. SmallBiscuit

    SmallBiscuit L7: Fancy Member

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    I think people should so more of this, and then someone could make a nice pack of them all...
    we already have cp_gorge
    we now have koth_viaduct

    Thanks for this amazing resource! this will be very useful in the future!
     
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  3. Nixon

    aa Nixon

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    Maybe cp_badlands next?
     
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  4. Diva Dan

    aa Diva Dan hello!

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    I can try cp-badlands but the displacements are absolute hell since half of the map is made of them
     
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  5. Diva Dan

    aa Diva Dan hello!

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    In my new , koth_rtd, I reduce the map further and replace every single prop with brushes if you want that. Ive included the vmf in this comment. Keep in mind it still has all the logic of the map so please don't use that aspect :p
     

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  6. Micnax

    aa Micnax I maek map

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    Haha welp, I should've used this for my af map instead of rebuilding it all from scratch.

    Oh well, at least it'll be fun ;)