two things spawn room and number of control points.

Discussion in 'Mapping Questions & Discussion' started by Little Dude, Oct 8, 2008.

  1. Little Dude

    Little Dude L4: Comfortable Member

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    Hey guys. I'm currently working on a map that has both the blue team and red team spawning in the same place when I don't want them to so can anyone help? And also how many control points can you have in a map?

    LD
     
  2. MrAlBobo

    MrAlBobo L13: Stunning Member

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    hmm...the 1st problem could be a number of things, most likely is that you should set the info_player_teamspawn enties to be either red or blue

    i believe you can have 8 total (might be 9...either 8 or 9), though im sure someone will show up and explain the trick of reusing them if you decide you need more then 8
     
  3. Little Dude

    Little Dude L4: Comfortable Member

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    well the wierd thing is is that they are set to red and blue. so should I just remake the spawn?
     
  4. Altaco

    Altaco L7: Fancy Member

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    I'm actually having a similar problem. For some odd reason, blue spawns in the red spawn room.
     
  5. Nineaxis

    aa Nineaxis Quack Doctor

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    If you have a team_control_point_round in your map, you must specify it in the "Blu spawn for round" or "red spawn for round" parameter.
     
  6. Earl

    Earl L6: Sharp Member

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    I've noticed that sometimes info_teamspawn entities just fuck up for no apparent reason. Just delete them and remake them.
     
  7. Psyphil

    Psyphil L3: Member

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    I've had this problem too, really annoying.

    You can have max 8 control points as MrAlBobo said.
     
  8. FaTony

    FaTony Banned

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    Place info_player_spawn entities 8 units above the ground and 64 away from all walls.
     
  9. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Had the problem on my map too blue spawning in reds spawn - even though it said the red blue thing.

    Will give you the coding when I go home basically it's like this:

    Spawn room - red or blue
    Team Red or Blue

    Associated_CP point (or something like this and what I have to check) enter in the name of the 1st CP - if red and the last CP if blue or vice versa.

    Round ... A, B, C, etc name it

    When you name both the round and yhe associated spawn point you will always spawn at the right strating point 0-)
     
    Last edited: Oct 9, 2008
  10. Little Dude

    Little Dude L4: Comfortable Member

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    is there a way that you can make a control point that is not necessary to win? Kinda like Steel.
     
  11. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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  12. Little Dude

    Little Dude L4: Comfortable Member

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    hey. does anyone know what this mean?
    info_player_teamspawn failed to find control point round named blue_respawn_1
    info_player_teamspawn failed to find control point round named red_spawnroom_01
    It appears in the console when I join a team and when the round first starts

    LD
     
  13. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    It looks like you have a bad I/O connection. Check your inputs and outputs and make sure the names match the referenced entities etc.