- Sep 24, 2014
- 39
- 5
Sorry if this is a dumb question, but I couldn't find an answer anywhere that wasn't from before Steampipe was introduced: Which folder should I import the Frontline and Bulletcrops custom models/textures into to use them in a map?
Also a question on water- Should I avoid using it in competitive-oriented 5CP maps? Because I know that Gullywash and Process's map creators removed their water elements, so I thought maybe there was some kind of gameplay/optimization reason they weren't used.
Also a question on water- Should I avoid using it in competitive-oriented 5CP maps? Because I know that Gullywash and Process's map creators removed their water elements, so I thought maybe there was some kind of gameplay/optimization reason they weren't used.