P
Prosciutto
so on the map pl_crossover there is a way that red can get stuck in forward red spawn. i made an trigger_teleport which when point B is capped it triggers an logic_relay which then triggers the trigger_teleport to teleport red that are in the forward spawn to a different spawn. i tested it with bots to see if it works but well it doesn't work. just nothing happends. how do i fix this?