Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Jan 20, 2016.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode
    • Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake
    • Fixed the Engineer's Wrangler contract updating points while the player is not an Engineer
    • Updated the campaign stamp images in the scoreboard and win panel
    • Updated the model/materials for The Federal Casemaker
    • Updated the model/materials for The Dictator, which can now be equipped by all classes
    • Updated the localization files
    • Updated the Phlogistinator
      • No longer restores player to max health on MMMPH activate
      • Increased amount of damage required to fill MMMPH meter to 300 from 225
    • Updated koth_highpass
      • Removed unnecessary detail props
      • Revised fade-distances
      • Turned some brushwork into props
      • Revised hints and skips
      • Added nobuild entity on the ramps in front of spawn
      • Improved cliff displacements
      • Revised some details and textures

    Read on the TF2 Blog...
     
  2. Turnip

    aa Turnip The 80s Vegetable

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    YES! YES!

    Edit:
    So what secret are they not telling us now?
     
    Last edited: Jan 20, 2016
  3. Nicky

    aa Nicky Lets try something new!

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    Nice to see them addressing highpass' optimization, which was just a total mess as I could barely play on it. And after a month of waiting, they finally nerfed the phlog; we can all rejoice.
     
  4. Habber T Mancer

    Habber T Mancer L1: Registered

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    Sad that they nerfed the phlog, Maybe it just shouldn't exist at all at this rate.
     
  5. YM

    aa YM LVL100 YM

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    ok so what is the phlog now...

    300 damage to charge
    Invulnerable while activating
    Boost lasts 10 seconds but that includes the taunt, so how long is that?
    Crits? Minicrits?
    Someone said damage resistance too once?

    What even is this weapon!?
     
  6. Zed

    aa Zed Certified Most Crunk™

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    Eh, looks like the Phlog can be used like it was before tough break. You'd hang back and deal chip damage, and then flank and rush in with crits.
     
  7. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    Glad I run stock now instead of phlog or degreaser. It's the only flamethrower that will never get nerfed.
     
  8. Zed

    aa Zed Certified Most Crunk™

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    IMO they should switch the speed boosts the current degreaser grants.
     
  9. Vel0city

    aa Vel0city func_fish

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    It and the Backburner are the only useful flamethrowers out there. The Degreaser serves no purpose after Tough Break and the Phlog's whole concept is borked.


    But hey, try telling Valve that. They're too busy with worthless fugly weapon skins and irrelevant side projects while also only listening to the lowest common dominator.
     
    Last edited: Jan 21, 2016