- Sep 20, 2009
- 132
- 58
Hay everyone, I was just curious what you all do to stresstest you maps frame-rate wise. I have been working on my map, Koth Breach, and the last few gamedays of this map, the frame-rates were absolutely intolerable for everyone. I have been working really hard on optimizing it but I don't know of any good ways of testing how the frame-rates will be on a server and I don't want to kill another gameday due to lag.
So my question is, are there any good ways to find out how well it will play on a server, frame-rate wise?
Thanks in advance
So my question is, are there any good ways to find out how well it will play on a server, frame-rate wise?
Thanks in advance