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Bill Shit

L1: Registered
Mar 27, 2021
12
1
When I compile a map, there's many strange and unexplainable lighting errors (which the VDC refers to as "ink spills"). Even with all of the final VRAD parameters, these errors remain.

I've checked the lightmap scales and they are all default and uniform, even changing them only seems to dilute the shadows rather than fix them. Using the VRAD fixer (linked in the VDC bug note), it does seem to show that the lightmap has black splashes for seemingly no reason.
 
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