Storm Front

RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
851
You may not rip a finished central area from a map you've made previously.

I don't know if this bides that rule or not. He'd better talk to Youme(<---Got it right this time!) first.
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
yea.. idk the map was started after the contest started so idk... idk if i will anyway might have to talk to youme though
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
lol thanks mangy

EDIT - why the f*** would u name that find of community storm front?
 
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Walliard

L1: Registered
Jan 5, 2009
45
3

ikem

L6: Sharp Member
Dec 8, 2008
268
34
bumb since it will be coming up on gameday
 

Nosher

L4: Comfortable Member
Feb 3, 2008
184
20
Ikem

A nice looking map and I think some of the detail is pretty darn nifty.....

For example, I like the '20% built' buildings....nice touch eg......

hl22009-04-1117-24-31-85.jpg


and.........

hl22009-04-1117-26-10-39.jpg


Also, the water in gutter is a nice touch....

hl22009-04-1117-24-08-32.jpg


Had a few points / opinions / questions about the following two piccys....

Overlapping displacements - do you intend to keep them like that? I know it isn't at the beta stage yet, but having seen some of you other displacement work, this doesn't look that tidy........
hl22009-04-1117-26-55-64.jpg


You could make the scale a little smaller outside the door here...
hl22009-04-1117-25-10-04.jpg


In closing, I like the effect of the storm that is coming - you have nailed the fog level, so don't touch that IMHO....

I am not a great lover of Arena maps, but I had fun playing this one.......

Good stuff!
Nosh.
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
first post updated with b1c
 

HeaH

L8: Fancy Shmancy Member
Oct 2, 2008
553
102
So, we are playtesting the map now

I still think the map is too big. Try cutting one of the houses at the right or left side of the map.
 

Icarus

aa
Sep 10, 2008
2,245
1,210
you need to reorient the spawns so that they are facing forwards.

Additionally, please consider adding more ammo packs. As it is right now it's very unfriendly toward engineers. The large ammo pack is so far away from any action that it's only used by spies.

Regardless, this is a fantastic and beautiful map.
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
watched the stv demo and thanks for the feedback

i have boarded off the house that u dont spawn in and extended it to the fence. clipped the areas that icarus shouted out and i think i am going to leave the spawns as is for a while, i have added signs that point to the mid cp so that might help b2 should be tested next saturday

if there is anything else please note it here

also i am removing the water from the gutters... cuz they are bugging out and i guess there is no fix to it.
 

medd

L2: Junior Member
Feb 21, 2009
50
2
hey ikem. I took a few screenies of some things that I wanted to bring to your attention...

I was getting stuck on these two trees when running around the corner, especially the tree in the 1st picture (got me killed twice!)

arena_storm_b1c0002.jpg


arena_storm_b1c0001.jpg


Not a huge issue here, but I think the bricks on the ramp look funny being cut like that. Maybe you can texture the side of the ramp with something. Or not... :D

arena_storm_b1c0003.jpg


I also heard people talking about getting stuck on props and mentioned that you should recheck your clipping stuff.
Anyways... I'm not a huge arena fan but this is a great map, more fun than the official ones that I've played!

Edit: Another thing. There are 2 places in the map where you have a lantern sitting on the ground. I like the idea of it, but it looks a little silly with the handles sticking up. Maybe they should just go on the wall?
 
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Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,989
SS-2009.05.02-21.47.16.png


Bump, I know, but I get that whenever loading up your map.
 

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
That well lit garage in front of the small health has no exit. Is there any reason why not?
 

medd

L2: Junior Member
Feb 21, 2009
50
2
SS-2009.05.02-21.47.16.png


Bump, I know, but I get that whenever loading up your map.

I have to wonder if that's a problem on your side, because I haven't had a trouble loading it, and we played tested it fine last month.