Storm Front

Discussion in 'Map Factory' started by ikem, Mar 16, 2009.

  1. ikem

    ikem L6: Sharp Member

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    Beta 1 C Release



    - New Sky Texture

    - Tornado Siren and Watchlight

    - Increased Rain Density

    - Increased Chance of Thunder

    - Added Grass

    - Changed the Fog a bit

    - Fixed a few invisible ledges

    - Fixed "broken" headlight on one semi

    - Added a full ammo behind garages

    - Turned medium ammos at mid to small ammo

    - Removed tree stups and some garbage

    - Lowered Small Health to the ground

    - Two puddles u should be able to extinguish fire now (***should***)

    - Pakrat'ed correctly this time (forgot one texture last time)



    Download - Bz2 - 10 mb - http://dl.getdropbox.com/u/745905/arena_storm_b1c/arena_storm_b1c.bsp.bz2

    Download - Rar - 12 mb - http://dl.getdropbox.com/u/745905/arena_storm_b1c/arena_storm_b1c.rar (includes bz2 and all 10 screenshots)

    [​IMG]
     
    Last edited: Apr 15, 2009
  2. FreeLance_FoX

    FreeLance_FoX L6: Sharp Member

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    Can't wait!
     
  3. ikem

    ikem L6: Sharp Member

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    updated and posted the first screens
     
  4. BagOfChips

    BagOfChips L5: Dapper Member

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    looks a little too dark in the shadows
     
  5. ikem

    ikem L6: Sharp Member

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    adding lights nao
     
  6. Owlruler

    Owlruler L12: Fabulous Member

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    nice skybox, I expect some rain and/or lightning
     
  7. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Looks to me like it's the gravelpit sky.

    and I changed the thread tag to arena :)
     
  8. Void

    aa Void Local Man Unable To Map, Sources Say

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    Ikem, a quick FYI regarding your sky. From the looks of the corn, Architecture, and general landscape, it looks like the map is in the Midwest.

    Tint the sky green just slightly. Here in the midwest, a Green sky means Hail, Tornadoes, and all that other bad stuff. I'd say just edit the light_environment so you can just barely detect the green, but meh, would look fine as it is. Just tint the sky texture.
     
  9. ikem

    ikem L6: Sharp Member

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    void i know.. i was trying out the grayscale sky lol but yea... i live in iowa and i am kinda setting it there.

    ABS - thanks

    Also, added new pics
     
  10. ikem

    ikem L6: Sharp Member

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    released alpha 1 c now, hopefully i can get some good feedback :D
     
  11. DaBeatzProject

    aa DaBeatzProject

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    woaah looks nice! :D
     
    • Thanks Thanks x 1
  12. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    Thunder = Good
    Rain = a little light, but don't want to draw attention to it, so it's Good
    Owls, Wind and Wildlife = Good
    Atmosphere = Dark = Good
    Lighting in buildings = Iffy... could be better, just the colors of the lights...
    Textures = Good for whats right, some need fixed though
    Player Clips = Almost there, just a few to add
    Water = Bug in gutter, but you know that :)
    Health = Hard to get to cause of that bucket, make it respawn a little slower... maybe by 10 seconds
    Gates = Good, but we've discussed this, they'll be better soon.
    Skybox = Plain, but decent, it's foggy, a tornado would be sweet. =P
     
  13. ikem

    ikem L6: Sharp Member

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    Thunder = Good
    Rain = a little light, but don't want to draw attention to it, so it's Good
    Owls, Wind and Wildlife = Good
    Atmosphere = Dark = Good
    Lighting in buildings = Iffy... could be better, just the colors of the lights...
    Textures = Good for whats right, some need fixed though yea rotate, and skew
    Player Clips = Almost there, just a few to add
    Water = Bug in gutter, but you know that :) - yea wtf
    Health = Hard to get to cause of that bucket, make it respawn a little slower... maybe by 10 seconds
    Gates = Good, but we've discussed this, they'll be better soon.yep wood farm gates
    Skybox = Plain, but decent, it's foggy, a tornado would be sweet. =P Already have one!
     
  14. HeaH

    HeaH L8: Fancy Shmancy Member

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    We are playing it right now at the gameday, 6vs6/7vs7. I love the lighting, looks great!

    The map feels very big for an arena. People can't find each other and theres not really any fights going on. That makes it quite boring. Maybe you can take some areas away, like that bridge and the house behind the silos.

    Another thing, it's hard to catch the health pack. as any class other than scout you can't really reach it.
     
  15. MungoKing

    MungoKing L3: Member

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    Pretty fun map, just a little too large for arena as HeaH said, along with everyone else in gameday ;D. Few Graphical and gameplay suggestions:

    Intersecting Brushes:
    [​IMG]
    [​IMG]

    This looks odd:
    [​IMG]

    Incorrect nodraw:
    [​IMG]

    Could use a playerclip so players can smoothly walk up from the stacks of wood to the ladder without jumping:
    [​IMG]

    This roof should be playerclipped, otherwise you can fall through an stand on the light, plus it's kind of annoying.
    [​IMG]

    Hope that helps you out, I liked the map, it was pretty fun and balanced, just too big.
     
  16. ikem

    ikem L6: Sharp Member

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    kewl, yea the rafters i didnt notice until i compiled and uploaded... so they have ben made into brushes, also i have began to shrink the map a bit, thanks for the feedback
     
  17. Sgt Frag

    Sgt Frag L14: Epic Member

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    I got the healthpack in several classes, but it is a leap.

    Great map, had alot of fun.

    But like everyone said it's big. I never saw anyone on the bride and never went that far myself.

    I think the best way to shrink the map and not effect gameplay would be to move the fences by the corn up to the houses, maybe even pull that fence up further so you can't get behind every house, or even beside some.
    Then use that road fade tex between the fences and the corn, so you don't have to do much.
    Block a few of the house insides off. There are just so many paths and areas.

    Great map though, I'd play as is happily but I think alot of arena servers wouldn't like the size. Arena's tough as it ius to get server time.
     
  18. TheDarkerSideofYourShadow

    TheDarkerSideofYourShadow L10: Glamorous Member

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    A larger arena map, probably on the scale of badlands. Still is fun, just plenty of places to hide. The health packs on the stumps are a little hard to jump on, they need to be lower or the ground higher, or something to jump on first.

    There are also a few graphical issues I noticed:
    [​IMG]
    [​IMG]


    Other than that, seemed good. Keep up the work! :)
     
  19. ikem

    ikem L6: Sharp Member

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    updated to a2c
     
  20. Icarus

    aa Icarus

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    dude, retool this and submit it in the central control point contest