CP stardio

Discussion in 'Map Factory' started by MegapiemanPHD, May 20, 2015.

  1. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    A slightly edited version of a map by DioJoestar I picked up from the Orphaned Map Reposityr. It's got some interesting areas so I didn't want to let it fall into obscurity.

    This is my first time setting up a Attack and Defend map so I hope I put everything together correctly.
     
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  2. Muddy

    Server Staff Muddy Muddy

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    Contains a mini-sentry. 0/10

    Seriously though; it looks good, though the light glow on that train needs some serious toning-down.
     
  3. takabuschik

    aa takabuschik

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    I played it on the imp, and I really liked it. Tf2 kept crashing (not your fault) so I missed many parts of the game, but from what I did play, I got some feedback:
    First, There's not much health. I noticed that especially as an attacker. It's possible that I just didn't notice the health. If so, make it more visible (you can use lighting, overlays, etc), put it in more useful spots, maybe?

    The 1st cp was way to easy to cap. Make a bigger distance from it to the BLU spawn?

    I loved the underground part before 3rd cp, I think it was executed rather cleverly. Only one problem: the train is silent. And that's dangerous and unrealistic. Think about real life trains, even electric ones, they still make plenty of noise.
     
  4. Shogun

    Shogun L6: Sharp Member

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    In screenshots numbers 1 and 2, why would anyone stack shipping containiers like that? It looks really unstable and out of place, even for TF2
     
  5. Vel0city

    aa Vel0city func_fish

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    I'm interested in the "Tf2 kept crashing" part since it's happening to me as well and I may have the cause of it. Mind sharing some of the details with me, if there are any? I think it wouldn't be smart though to have that here, so PM me if you'd like to help.
     
  6. DioJoestar

    DioJoestar L2: Junior Member

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    I love the work you are doing with it!
     
  7. Pocket

    aa Pocket func_croc

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    The first test, RED managed to build a wrangled sentry by the final point that covered the exit from the subway station and completely locked down the map. But BLU managed to win at least once in the second test. One thing is for certain: Point A is virtually impossible to hold down, for one reason or another.
     
  8. takabuschik

    aa takabuschik

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    It's my problem, not yours...
    I tried to change some settings (mainly- fullscreen/windowed) and it crashed. Opened the game again, joined the server, played for 2 minutes, and it crashed again. It happened for 2-3 times, then it stopped. I learned my lesson, and would stay with the game in windowed mode forever. :p