Lazy Eskimo
L2: Junior Member
- May 17, 2009
- 74
- 11
Everyone thought the world was flat at one point. If it is considered the best map by people who don't know what they talking about it's still not good.
This grate here facing C can be abused by snipers who open it to pop off a shot they've lined up, and close it right after. I always thought you should be able to spam snipers once you know where they are, but that could be just me. I'd suggest removing the gate entirely
I've been looking at this, with your feedback in mind.
They weren't there in the early alphas (or maybe it was just during my private testing) but I installed those gates to force the snipers forwards. Having no gates at all was just too easy for them (snipes).
The gate is not one-way so it's not a very safe hiding spot. Just have a pyro or something flush them out every now or then, the only nearby health pickup is outside (towards C), so it's difficult to put out flames once you burn in that spot.
The only thing I can think of is adding a delay before it closes, how does that sound?