- Nov 19, 2019
- 2
- 1
Hiya! I'm new to this community and the Hammer editor (though I have some 3D modelling and level design experience), and I am trying to create my first map, a King of the Hill with a point in a mountaintop observatory. I'm having several issues in drafting, however:
The major issue is that I can't figure out how to make my map rotationally symmetrical. One of the features I would like, is that the telescope hatch is open. This way, the base of the telescope can provide splash damage over the point, and the telescope opening could be a potential entrance onto the point for skilled rocket/sticky jumpers. Additionally, I had envisioned a Lakeside-like pointside building for a flank, which I would see at the end of a vaulted observation deck.
Since there could only be one telescope and opening over the point, is it possible for the map to be rotationally symmetrical? And if it has to use mirror symmetry, how can I make up for this? Or should I save this idea for use in another game mode (likely A/D or a gravelpit/standin-like CP).
The last thing I was wondering is if this is an over-ambitious idea for a first map. I know my first map likely won't be very good, but I really would like to do this observatory idea justice. If this is a stretch for a first map, it'd probably be bests to know now.
Thank you so much for your help!
The major issue is that I can't figure out how to make my map rotationally symmetrical. One of the features I would like, is that the telescope hatch is open. This way, the base of the telescope can provide splash damage over the point, and the telescope opening could be a potential entrance onto the point for skilled rocket/sticky jumpers. Additionally, I had envisioned a Lakeside-like pointside building for a flank, which I would see at the end of a vaulted observation deck.
Since there could only be one telescope and opening over the point, is it possible for the map to be rotationally symmetrical? And if it has to use mirror symmetry, how can I make up for this? Or should I save this idea for use in another game mode (likely A/D or a gravelpit/standin-like CP).
The last thing I was wondering is if this is an over-ambitious idea for a first map. I know my first map likely won't be very good, but I really would like to do this observatory idea justice. If this is a stretch for a first map, it'd probably be bests to know now.
Thank you so much for your help!