Hi, I've put together a rough brief and submission guideline for a contest.
Open to suggestions, on any aspect of the brief except the fact that it will be for a resupply locker.
Before the contest goes live I will need to sort out a couple of people to actually create the locker for the winner. Give me a shout if you'd like to contribute.
Unofficial resupply locker contest.
The TF2 resupply locker is reckognisable, iconic and fitting with the art of Team Fortress 2.
Your task is to produce concept art for an all new community Team Fortress 2 locker, one that lives up to the same pedigree. The winner of this contest will get made for use in any community maps.
Judging criteria:
- Readability. How easy it is to identify the locker from a distance.
- Use of materials and colour.
- Presentation. Design specs need to be clear. With one picture at least making use of basic drawing principles, orthographic AND perspective.
- Originality. Have fun!
Deadline 30th of September 2009 whatever time.
Submission requirements
Your cabinet should be roughly the same dimensions as the current resupply locker. It could be confusing to players on fire otherwise. (see readability)
Your submission should include more than one view of your locker, with any indication of animation (swinging, sliding doors). At least one picture should indicate colour or material via annotation, swatch or a full colour picture. Each of these are acceptable.
It should be submitted in a common image format at a good resolution, with a text file indicating authors , references and help you had.
Submit as many concepts as you like. To this thread.
Open to suggestions, on any aspect of the brief except the fact that it will be for a resupply locker.
Before the contest goes live I will need to sort out a couple of people to actually create the locker for the winner. Give me a shout if you'd like to contribute.