L4: Comfortable Member
- Apr 11, 2016
When I capture the second cp, new info_player_teamspawn entities should enable (triggered by cp capture). But when I try to respawn I get this message in the console:
"EntSelectSpawnPoint(): No valid spawns for class #TF_Class_Name_Scout on team 3 found, even though at least one spawn entity exists."Somehow it spawns me on the info_player_destination even though the the info_player_teamspawn entities should have been triggered. The output when the cp is captured is working because the input appears on the info_player_teamspawn entities.