Requiem

PD Requiem A3

Crash

func_nerd
aa
Mar 1, 2010
3,372
5,533
Crash submitted a new resource:

Requiem - \m/

Halloween Player Destruction map set in a music venue featuring portals to the underworld that open up (the mosh pit in front of the stage and the tour busses out front), taking you to the metal af underworld where you can capture your points at the altar of amps.

It's metal

Probably needs the middle area of the overworld redesigned and scaled down a bit, but it'll do for now.

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Gravidea

L6: Sharp Member
Apr 17, 2017
270
115
After almost a decade... new UEAKCrash Player Destruction.

Very exciting! Looking forward to seeing where this goes!
 

Crash

func_nerd
aa
Mar 1, 2010
3,372
5,533
Crash updated Requiem with a new update entry:

A2

Changelog:
Completely remade the middle of the map to a more connector type layout, it'll probably get opened up more in the future
Shrank the map closer together during the above process
Adjusted the spawn area to give the owners of that spawn more advantages
Adjusted health and ammo
Hopefully fixed the broken portals
Lots

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Crash

func_nerd
aa
Mar 1, 2010
3,372
5,533
Crash updated Requiem with a new update entry:

A3

Changelog:
Removed bus teleport zone from the map
Adjusted spawn routing to be closer to the stage
Added a new drop down route to the upper platforms on either side of the stage
Changed a bunch of routing
Gave spawns more advantages to make it harder to get camped
Didn't change the layout as much as I should, just wanted to test one point and seeing how it worked

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