that's actually a really clever way to do it thanksIf you want to clip just players or just bots, use nodraw on a func_respawnroomvisuliser set to the opposite team
Does robots avoid func_respawnroomvisualizer?If you want to clip just players or just bots, use nodraw on a func_respawnroomvisuliser set to the opposite team
Does robots avoid func_respawnroomvisualizer?