Propane

Discussion in 'Map Factory' started by Fraz, May 25, 2010.

  1. The Political Gamer

    aa The Political Gamer

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  2. Tyker

    Tyker L5: Dapper Member

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    I noticed a lot open areas and in stage 3 a giant open room with one small elevated corner. It just makes for spam, I think you should either put some models there or change some height in that room.

    Also, there is a very, very thin wall in the blue spawn in stage 2. Guns can poke through it. Now that isn't that much of a gameplay issue, but making it a bit thicker should be no problem and it would look much better.
     
  3. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    Buuuuuuuuuuuuuuump4Imprompt

    • Fix the spawncamp dropdown area. (Like This? Diff View)
    • Health in stage 1 (Some people said too much, some people said too little, some clarification please)
    • Make it easier yet again for blue

    Anything about Stage 2 and 3 I should note? Stage 1 seemed to be the major offender this test.
     
  4. Tyker

    Tyker L5: Dapper Member

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    Easier for blue? I thought I heard making it a bit harder for blue. Might've been the teams though: One team got stuck on stage 1 and the other got to stage 3 and won.
     
  5. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    After speaking to people on steam, I know what I need to do for the next version.

    So without further ado, a big thanks to:

    Icarus
    Supersandvich
    Muffin
    Blob
    Psy
    PC_Madness


    a9 should be a BIG release with a load of changes! I don't have an ETA, I wanted to aim for end of June, but I think it may be a beginning of July release.
     
  6. Boylee

    aa Boylee pew pew pew

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    Let us know when a9 is out and we'll stick it in an upcoming Blueprint. ;)
     
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  7. The Political Gamer

    aa The Political Gamer

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    Houston we have a problem.
    [​IMG]
     
  8. lana

    aa lana Currently On: ?????

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    Didn't he fire you?
     
  9. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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  10. Boylee

    aa Boylee pew pew pew

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  11. The Political Gamer

    aa The Political Gamer

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    After viewing the demo I think it is safe to say that stage 3 needs to be MUCH harder.
     
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  12. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    Needless to say, with me on board, we have a new theme in the Pipeline.
     
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  13. HeaH

    HeaH L8: Fancy Shmancy Member

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    Oh god. Please wait until betas before doing all the detailing/theme stuff. Really, focus on gameplay for alphas
     
  14. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    Heh, we've decided to detail the first and only the first stage right now. I've fixed the main issues in it, so I felt comfortable moving on. Stage 2 and Stage 3 won't have been touched detail wise.
     
  15. HeaH

    HeaH L8: Fancy Shmancy Member

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    Good!
     
  16. honorum646

    honorum646 L6: Sharp Member

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    Are those two cows "doin' it" gonna still be there?
    Cause I swear if they aren't I will rage. :p
     
  17. Ninjilla

    Ninjilla L7: Fancy Member

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    Wont switching from Desert to Industrial/Pipeline be quite a bitch? I mean replacing the displaced hills with rocks and such, wont some of it look a little out of place?
     
  18. The Political Gamer

    aa The Political Gamer

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    Don't worry this is zpq we are talking about. He is a master at changing themes.
     
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  19. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    It's true!
     
  20. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    Development Name: pl_kickass
    Old Name: pl_amargosa
    Proposed Name: pl_propane

    pl_propane: y/n?
     
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