** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "\\app-t12\users19\19grassibr\trade_justplay_436.vmf"
Valve Software - vbsp.exe (Mar 2 2016)
4 threads
materialPath: D:\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading \\app-t12\users19\19grassibr\trade_justplay_436.vmf
Patching WVT material: maps/trade_justplay_436/dev/dev_blendmeasure_wvt_patch
Patching WVT material: maps/trade_justplay_436/nature/blendgroundtograss007_reducedetail_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity prop_dynamic (-2336.00 542.00 537.04) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1788.0 -1024.0 -412.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1788.0 -1024.0 230.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1788.0 -1024.0 538.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1920.0 -1024.0 -104.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1640.0 -1024.0 -428.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1308.0 -1024.0 -428.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1736.0 -1024.0 -428.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1736.0 -1024.0 108.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1093.13, 280.54), (-1792.00, 1084.25, 279.08), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1084.25, 279.08), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1084.25, 279.08), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1093.13, 280.54), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1093.13, 280.54), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1066.50, 276.17), (-1792.00, 1075.38, 277.63), (-1792.00, 1075.38, 277.63)
Degenerate Triangle
(-1792.00, 1075.38, 277.63), (-1792.00, 1084.25, 279.08), (-1792.00, 1075.38, 277.63)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1084.25, 279.08), (-1792.00, 1075.38, 277.63)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1084.25, 279.08), (-1792.00, 1075.38, 277.63)
Degenerate Triangle
(-1792.00, 1084.25, 279.08), (-1792.00, 1093.13, 280.54), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1093.13, 280.54), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1792.00, 1093.13, 280.54)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1832.00, 1102.00, 280.67), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1832.00, 1102.00, 280.67), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1812.00, 1102.00, 281.33), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1812.00, 1102.00, 281.33), (-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1812.00, 1102.00, 281.33), (-1832.00, 1102.00, 280.67), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1792.00, 1102.00, 282.00), (-1812.00, 1102.00, 281.33), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1812.00, 1102.00, 281.33), (-1832.00, 1102.00, 280.67), (-1812.00, 1102.00, 281.33)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1832.00, 1102.00, 280.67), (-1852.00, 1102.00, 280.00)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1832.00, 1102.00, 280.67), (-1852.00, 1102.00, 280.00)
Degenerate Triangle
(-1832.00, 1102.00, 280.67), (-1852.00, 1102.00, 280.00), (-1852.00, 1102.00, 280.00)
Degenerate Triangle
(-1852.00, 1102.00, 280.00), (-1872.00, 1102.00, 279.33), (-1852.00, 1102.00, 280.00)
done (0) (654321 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9.Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
..10
Compacting texture/material tables...
Reduced 517 texinfos to 338
Reduced 54 texdatas to 45 (1774 bytes to 1459)
Writing \\app-t12\users19\19grassibr\trade_justplay_436.bsp
Wrote ZIP buffer, estimated size 6775, actual size 5087
2 seconds elapsed
** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "\\app-t12\users19\19grassibr\trade_justplay_436"
Valve Software - vvis.exe (Mar 2 2016)
Can't create LogFile:"\app-t12\users19\19grassibr\trade_justplay_436.log"
** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "\\app-t12\users19\19grassibr\trade_justplay_436"
Valve Software - vrad.exe SSE (Mar 2 2016)
Valve Radiosity Simulator
4 threads
Can't create LogFile:"\app-t12\users19\19grassibr\trade_justplay_436.log"
** Executing...
** Command: Copy File
** Parameters: "\\app-t12\users19\19grassibr\trade_justplay_436.bsp" "D:\Steam\steamapps\common\Team Fortress 2\tf\maps\trade_justplay_436.bsp"
** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" +map "trade_justplay_436" -steam
This is the compiling process with this different power 3 displacement (deleted the others) But it's still not showing up even deleted a couple faces is it because of the water texture? Also is it possible to make a water displacement that works like a regular water brush?