I'm making a map called "mvm_berserker". I want to replace the announcer with Merasmus, yet I can't seem to get level sounds to work.
I set the file name to "mvm_berserker_a4_level_sounds.txt", and the path in my "maps" folder. Yet it just doesn't work. The map too is "mvm_berserker_a4.bsp"
Is there a problem with "_level_sounds.txt" for all maps or just MvM? Any comment is appreciated!
Last time I tried messing with that file, I learned that it's notoriously hardcoded to not accept any changes to it ( I tried adjusting it to give all the classes some Ready lines via recycled VO)
So I presume you'd instead have to use the overwrite (replace the hag's babble with MERASMUS )method to get the lines working like you'd want them to work?
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