So...I heard you like displacements? They look friggin' awesome.
It looks absolutely amazing, eerie! This is the strong finish I was hoping for! Now keep working til that deadline! Just like I said in a post somewhere earlier in this topic, if you can get the surroundings of the map perfected, that combined with your reasonably solid gameplay will be a winning combo!
for no apparant reason more than half of my props lost their viewdistance settings
Use visgroups and copy them from a7...that's the best I think you can do, if you're really having problems like that. Otherwise, that's terrible.
Copy and Paste Special into the recent version.
The error seems to reach back to my a5 version, and i won´t c&p from a4 because many things changed and were added after that
i´m almost half through with correcting the corruption or what it is and the amount of props missing viewdistance seems less in the last stages
still not happy about it, but it´s half as grim as i thought it would be
I´ll be releasing the Beta1 later today
Since i don´t have the time to finish my own skybox, i altered Valve´s Gravelpit skybox, and i think i´ll stick with it.
it is less distracting than mine and blends in better with the 3d-skybox
That skybox is perfect.
I loved your skybox before from the moment you showed it too me. But as you said earlier today, when you showed this new one, this one is less distracting because it doesn't have as much detail like the other one.
But I love it man, greeat work!
Screens look great, cant wait to try it.
hah, It's nice how you managed to catch the sun in EVERY single one of those screenshots
I find myself doing the same thing on my maps, don't worry about it, I just noticed..
Haha, same here
Oh my god that sun is so pretty! Great work on the lighting, man.
:O omg!!!! Yeessss
Pretty damn sweet
The Westerhound walkthrough of stuff that needs the be clipped
I put Premuda B1 on my server last night as soon as I noticed the new version here. You and Fearlezz are my fav mappers (was a great day yesterday, he also updated Animus!)
My server isn't what you would call a busy/popular server, just there for a very small clan, 15 or so members.
But I'm a bit of a map nut... I have 135 custom maps, with the maprate plugin. I monitor tf2maps.net several times a week looking for new maps and updates to existing maps. Then each Sunday I upload new and updated maps to our server.
If you're curious, the map ratings are here:
Some of the maps haven't been played yet, as most people tend to stick to their favourites.
:::::::::: DOWNLOAD ::::::::::::
+ fixed crash due to too strong displacements
+ corrected a massive number of clipping issues
Separate names with a comma.