• Center Save Changes Reset

Planless A2A

A Japanese style 3 point payload

  1. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417
    Planless - A Japanese style 3 point payload

    Conceived and made during the limited time I had available in the 72 hours (hopefully sometime I'll be able to spend 3 solid days working on a map).

    No idea how it plays, but hopefully well, considering how much effort I put into the roofs...

    Thanks as always to ABS for his magnificent pack.
    Additional thanks to Freyja and E-Arkham for the Japanese theme
     
    • Like Like x 3
  2. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417
    @fubarFX Compiling with CompilePal most things were packed, apart from the materials for the Japanese resupply lockers and the bridge.
     
  3. fubarFX

    aa fubarFX The "raw" in "nodraw"

    Messages:
    1,633
    Positive Ratings:
    1,808
    pretty sure that was fixed in the newer versions of compilepal, which version are you running?
     
  4. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417
    24X
     
  5. fubarFX

    aa fubarFX The "raw" in "nodraw"

    Messages:
    1,633
    Positive Ratings:
    1,808
    alright well, remove the double slashes in the vmts of both these assets and you'll be back on track, I'll look into it
     
    • Thanks Thanks x 1
  6. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,113
    Positive Ratings:
    6,425
  7. leprecan

    leprecan L2: Junior Member

    Messages:
    96
    Positive Ratings:
    86
    Got to play for a short time yesterday on the EU server, can't wait to try it again! Was pretty darn fun to defend on.
     
  8. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417
    That's great to hear! I'll be updating the map as soon as I can to fix the missing textures (I have the fixed version waiting on my computer).
    It might be a bit more time until a2 though, since I'll be trying to focus on my other map (pl_vigil) and getting that to late beta/release candidate. Who knows though, I might get an itch to do some layout mapping rather than detailing at some point...
     
  9. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417
  10. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

    Messages:
    396
    Positive Ratings:
    417