- Apr 27, 2015
- 104
- 155
I tried HL testing, but no one was really interested. I'm open to comp changes, but league ready is a long and tiresome road that's otherwise not worth the trip with divulgence. Testing/feedback felt like a subjective discussion rather than a group pinpointing objective problems. For instance, the gap between 2nd and 3rd is widely regarded as "Deadspace". This was turned into the grey point on the map, holding it isn't crucial but can still be done. The cart track between 2nd and 3rd initially was long to serve my purpose of allowing red to have a good reset for 3rd if they wipe on 2nd. Allowing a stronghold on the 2.5 points if defenders fall back on time. People thought that it was space reserved for boring "cart bitch" gameplay, and the discussion was about removing it rather than fixing the in-between. There was literally no consensus and I really didn't want to bother finding one, so I just created the weird cart gimmick and moved on. Later It was apparent that no one was interested in the map, so I cut my losses and just finished the map in its current state, so as not to leave any loose ends hanging about.If this map were to get significant league play and there were some requested changes, would you want to update it or are you done-done with the map? Just curious because I really love this map and really want it to get played more
That paragraph was a cluttered tangent sorry. Basically to get 18 people together on a regular basis, to give critical feedback and invest themselves into a single map is too much of an ask, and when it happens most of the feedback is "This is dog water lol" or "maps irrelevant why are we even wasting time playing it". However, good feedback has been integrated, and I will continue to have an open mind relating to HL feedback.
Another tangent (God I can't help myself)
The truth is I want the map to work for HL, but it's more of a .. "God why can't this map just work for HL"? I feel it has the backbone to get there, primary routing is safe for retreating, the first point gimmick is neat, 2nd point is interesting, 3rd point needs work, and the last point can potentially be better Borneo IN MY OPINION. It's just a colossal time sink to work for players who, from my experience, take mappers for granted. There's a lot of time and effort that goes into a map. Making a map for competitive is taking the risk of appeasing the 1% of snobby players. Contrast this to the enjoyment gained by making a map for pubs: I have the possibility to reach large audiences and it's less stressful. Making a map for highlander sounds idiotic when boiled down this way, which it sadly is. Nonetheless, I am open to highlander changes. For me, anything anyone suggests will always be considered at face value. No matter their relation to me or beliefs. As long as the change is an agreeable improvement idontcarewhereitcamefrom.
TLDR: Yes! I'd love to continue making changes to the map, the iterative process is riveting. However, I am human, and losing any more sleep over HL is not on my bucket list.