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PL Oil Ridge A3

Red have built an oil rig. blu are trying to destroy it. thats it.

  1. vulduv

    vulduv L3: Member

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    Oil Ridge - Red have built an oil rig. blu are trying to destroy it. thats it.

    map with an oil rig i guess.
     
  2. Skittelz Pie

    Skittelz Pie L6: Sharp Member

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    is that upper cliff space playable? if so, that would be amazing.
     
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  3. vulduv

    vulduv L3: Member

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    it is.
     
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  4. vulduv

    vulduv L3: Member

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    *redid the flank at A to give blu some high ground and make the flank less of a death trap.
    *removed part of blu's forward spawn and added a flank route in its place.
    *shortened the max timer time.
    *decreased the amount of time blu gets for capping points.
    *added decals under all healthkits and ammo packs.
    *fixed a MASSIVE sightline from C house to last's balcony.
    *added a balcony to last that blu has access to.
    *moved the sheet metal on last to make shooting inbetween it and the oilrig pillar easier. (me and a soldier spent about half a min trying to shoot a sniper on the other side.)
    *added a few crates to last to help scouts get onto the fueltank.
    *added windows to blu spawn and red last.
    *fixed a hole in the tunnel entrance that dident realy need to get fixed, but meh.
    *made it so blu spawns slightly further forward after capping A. kind of like on upward.

    Read the rest of this update entry...
     
  5. vulduv

    vulduv L3: Member

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    *moved rocks to open up Blu spawn to A
    *added a 2fort fence to A to make it easier to not get killed by sentries as soon as you go throu the opening.
    *removed door in the side building at A to make it easier to flank.
    *made the tunnels wider.
    *changed max time to 5min.
    *changed C to add 1min of time rather than 1min and 30sekonds.
    *moved B into the tunnels.
    *moved C onto the end of the wooden overhang.
    *widened C to last abit.

    Read the rest of this update entry...