No hats

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
I made a hat model, it's 1 small polygon with a transparent texture. It's beautiful.

Then I edited the items_game.txt file to replace all the hats in the game with my new hat. The end result is a drastic drop in hat visibility in the game.

Latest Version:
http://dl.dropbox.com/u/1281220/nohats/nohats_v7.zip

* If the server allows custom hat models: The sniper, scout, soldier and engineer will equip their default hats. And all other hats are hidden.
* If the server doesn't allow custom hat models: All hats are hidden and the sniper, scout, soldier and engineer will be hatless.

Also! For some reason it won't remove the hat you are wearing, so watching yourself in thirdperson (taunt, humiliation) will still show a hat.

Keep in mind that I made this for myself and I take no responsibility for any form of damage or problems that may arise from adding these models to the game.
It will probably break in the next update (when valve themselves make a update to items_game.txt).


Q: Why does this exist?
A: Because It's getting a bit too much for me. I want a "display hats" toggle option in the game, but until that gets added... this is the next best way.
 
Last edited:

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
nohats.jpg
 

honeymustard

L9: Fashionable Member
Oct 26, 2009
698
575
Does this work with sv_pure 2?

edit: nope. Removes particle effects though. And crashes TF2 when I open the loadout (when on a pure server).
 
Last edited:

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Rav, shoulda made the texture read 'hats suck' instead of a boring gray square :p
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
Does this work with sv_pure 2?

edit: nope. Removes particle effects though. And crashes TF2 when I open the loadout (when on a pure server).

hm, that's strange, because I just did some tests on the tf2m server with "sv_pure 2" (I had to rewrite the .cfg on the server itself because it kept reverting it to sv_pure 1 when I changed map). And I didn't have any problems, the hats were gone too.

Also, I fixed the headless pyro once and for all now. I hope. Last time I made the mistake to mix up the pyromancer mask and the Killing floor mask in the textfile :S
 
Last edited:

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
oh man

it's almost beautiful
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Also! For some reason it won't remove the hat you are wearing, so watching yourself in thirdperson (taunt, humiliation) will still show a hat.

The whole point of having hats is to be vain. I'm not sure too many people will complain about this.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
Updated to v2!

* If the server allows custom hat models: The sniper, scout, soldier and engineer will equip their default hats. And all other hats are hidden.
* If the server doesn't allow custom hat models: All hats are hidden and the sniper, scout, soldier and engineer will be hatless.
 
Last edited:

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
135
Wait, we're fixing Team Fortresses FPS now?
That's BEAUTIFUL :)
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
dl.dropbox.com/u/1281220/Other/nohats_v5.zip (not available)

fixed to work with latest patch.

Edit: updated again, because ninja patch from valve.
 
Last edited:

Jimmy

L420: High Member
Jul 6, 2009
421
228
Any fix to get rid of the MNC gear?
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,820
oh right, I have a thread here too.

click link in my signature