Newbie, not sure if I'm making some horrible lighting mistake or what.

Discussion in 'Mapping Questions & Discussion' started by Scrambled, Oct 6, 2015.

  1. Scrambled

    Scrambled L1: Registered

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    I was attempting to convert powerhouse into a 5cp map that would be playable in comp, using powerhouse from http://tf2maps.net/threads/valve-maps-decompiled.5952/ as a base, but when I compile the map, I can see into the void when I look into another area.

    This even happens with the unedited map, too.

    Not sure if the map on the thread has a problem, or if I'm making some stupid mistake.

    Compile log on the unedited map: http://pastebin.com/B1wjqFGL
     
  2. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    I think that's because decombiling isn't an exact science. Optimization breaks on decompiled maps.
     
  3. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Do you have radius culling on when you compile, by any chance? It's that button that looks like an R in a red circle. Makes a red circle appear in your 2D views. I see people use this sometimes and wonder why parts of their map are missing in-game.
     
  4. Muddy

    Server Staff Muddy Muddy

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    Sounds like an areaportal leak. Check the pointfile.