My Map Is Gone

Discussion in 'Mapping Questions & Discussion' started by Dr.TwentyTwo, Mar 25, 2020.

  1. Dr.TwentyTwo

    Dr.TwentyTwo L1: Registered

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    Ok I was working on a map and when I tried running it after creating the spawn it crashed my computer and then when it booted back up I had to reinstall tf2 and now everything in the map is gone. I'm not sure if there's anything I can do to fix this but I spent like a full week on the map already and it was so close to completion
     
  2. Oni134

    Oni134 L1: Registered

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    try searching a .VMX file of your map
    copy that archive in your desktop and try to change it to a .VMF and open it in hammer


    and if that doesn't work just decompile it (the area portals maybe be messed up)
     
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  3. henke37

    aa henke37

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    And take this as a chance to learn about the importance of source control systems.
     
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  4. Crowbar

    aa Crowbar Live demonstration of the hairy ball theorem

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    More like backups in this case... if the VCS hasn't survived a drive failure it's about as much use as the original file would have been.
    But both are extremely important.
     
  5. Malachite Man

    Malachite Man L6: Sharp Member

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    It's always important to make backups. Hammer ain't fair.
     
  6. Pocket

    aa Pocket Ya like Jazz?

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    Did you check the HammerAutosave folder? Hammer places that right in the C: root, probably for this very reason.
     
  7. Kill_the_Bug

    aa Kill_the_Bug

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    alternatively, if you can't the vmf but you can find the vmt file - make a copy of the vmt and change the extension to vmf and then open it in hammer
     
  8. Da Spud Lord

    aa Da Spud Lord Occasionally I make maps

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    VMTs are material files, and are hardly interchangeable with VMFs. You're talking about VMX files, which are backups of VMF files automatically created by Hammer.
     
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  9. Kill_the_Bug

    aa Kill_the_Bug

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    Yep that's what I meant - I just finished working with a vmt file and transposed in the wrong letter