I'm making a map with custom upgrades for MvM. The custom upgrades file is developed and completed, but I don't know how to pack it correctly!... The SetCustomUpgradesFile command works fine, only when the file is present inside the directory. Though when I pack it into the map using VIDE and delete it client-side, it spits out an error: Code: Can't open /scripts/items/mvm_upgrades_medieval_yakibomb.txt I've done all I can think of... In the map itself, I used: entity -> logic_auto output -> OnMapSpawn or OnMultiNewMap triggered -> tf_gamerules input -> SetCustomUpgradesFile parameter -> /scripts/items/mvm_upgrades_medieval_yakibomb.txt In VIDE, I put it into the directory of "/scripts/items", yet no avail. Other info: I used this command to develop the new upgrades file: Code: ent_fire gamerules SetCustomUpgradesFile "/scripts/items/mvm_upgrades_medieval_yakibomb.txt" I haven't gotten this to work after several hours of newb labor! Help! And Thank You!