Hello everyone!
There's this problem where map makers can't really test their MvM maps properly and that it is a rather tedious process. Also vice versa, where people who want to test MvM maps, they don't know when and where. We want to partially solve this problem by organizing an event where map makers who want to get their maps tested get a chance to do so. Here, on Sigsegv's MvM servers.
How does this work? Simple, if this event gets enough attention in the form of map testing requests, we will announce an event that will last a certain amount of days (depending on the amount of maps) where we will regurarly test maps. You post your map download along with the nav file and mission(s) here, in this thread, or alternatively, in Sigegv's Steam group thread. And mention wether or not you want to be included in the test.
We also offer the option to either test the map with an experienced team, or a team similar to a Mann Up game, it's your call. Although do keep in mind that the experienced team request doesn't really have a set time to when they can play.
Sigsegv's MvM server are modded servers though, meaning they don't exactly function like the vanilla MvM gamemode. However,these mods should in no way give you different feedback than you'd get in a vanilla test run.
When will the event start? We don't know yet, this mostly depends on if there will be enough maps that needs to be tested in the first place and if so, how many of them there would be. If it appears that the interest is too low, there won't be an event. Although don't be afraid, we will still test your map, just not in event style.
How will you receive feedback? Sigsegv's servers don't have a feedback plugin, this is why we offer the option of if the map creator wants to be in the testing session or not. Although we do support a demo recording feature, which you can ask for if you want to take a look.
Also, one more thing, if you want your map to be tested, make sure it's mostly functional. E.g. functional pathing, bots capable of spawning, fully completable popfile, etc. We're not expecting you to submit flawless maps, but atleast make sure we're able to complete the mission without too many technical difficulties.
Happy mapping!
There's this problem where map makers can't really test their MvM maps properly and that it is a rather tedious process. Also vice versa, where people who want to test MvM maps, they don't know when and where. We want to partially solve this problem by organizing an event where map makers who want to get their maps tested get a chance to do so. Here, on Sigsegv's MvM servers.
How does this work? Simple, if this event gets enough attention in the form of map testing requests, we will announce an event that will last a certain amount of days (depending on the amount of maps) where we will regurarly test maps. You post your map download along with the nav file and mission(s) here, in this thread, or alternatively, in Sigegv's Steam group thread. And mention wether or not you want to be included in the test.
We also offer the option to either test the map with an experienced team, or a team similar to a Mann Up game, it's your call. Although do keep in mind that the experienced team request doesn't really have a set time to when they can play.
Sigsegv's MvM server are modded servers though, meaning they don't exactly function like the vanilla MvM gamemode. However,these mods should in no way give you different feedback than you'd get in a vanilla test run.
When will the event start? We don't know yet, this mostly depends on if there will be enough maps that needs to be tested in the first place and if so, how many of them there would be. If it appears that the interest is too low, there won't be an event. Although don't be afraid, we will still test your map, just not in event style.
How will you receive feedback? Sigsegv's servers don't have a feedback plugin, this is why we offer the option of if the map creator wants to be in the testing session or not. Although we do support a demo recording feature, which you can ask for if you want to take a look.
Also, one more thing, if you want your map to be tested, make sure it's mostly functional. E.g. functional pathing, bots capable of spawning, fully completable popfile, etc. We're not expecting you to submit flawless maps, but atleast make sure we're able to complete the mission without too many technical difficulties.
Happy mapping!
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