I swear this is the final version of the map.
-Fixed an issue where if the tank dropped the bomb, it'd take up to 4 seconds before the bots actually won. Often resulting in weird interactions when the tank deployed the bomb and was the last entity alive in the wave, but still managed to be destroyed in those 4 seconds.
-Added more relays for mission makers to toy with. These include:
- wave_start_relay: for regular Invasion MvM.
- wave_start_relay_ironman: for Endurance MvM
- wave_start_relay_multi: for Endurance MvM, but with up to 3 bombs
- invbomb_reset_relay: for resetting the Invasion bomb
- bomb_reset_relay: for resetting the other bombs
- bomb_silentreset_relay: for resetting all bombs silently
-Added a .txt file to give information about the relays, botspawns and the startingnode for the tank.
-Added something in secret.
-But most importantly, added back the menu photos for the map, albeit one being a bit outdated at this point.
I might do this for Tensai and Quetzal as well. Though I am missing the Mayann assets and I have no idea where to get them now.
Read the rest of this update entry...