a3
s1
-fixed blue spawn missing respawn room trigger and resvis
-added some props on B to visualize the stage end better
-moved the point slightly towards red spawn
s2
-plugged hole
-buffed blues attack on the left side flank over at C with some kits
-buffed blues attack on the right side flank over at C point lift with a full health kit
-nerfed reds defence over at the right side flank of lift by nerfing the health kit to small as well as moving the full ammo inside the flank house
-nerfed reds access to right side flank by making the furthest door one way
-cut a hole to the to the lift on the right side of cart, this allows blue to walk up to the lift easily
-slowed down the rollback on lift
-added push triggers to stop players getting stuck on the lift
-added little more cover to lift
-added nobuild zones on the lift ramp and the crates above the lift
-added resupply locker to red spawn
s3
-clipped the roof on the beginning of s3
-fixed horrible sound bug on func_rotating
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